Quantcast
Channel: BlogoSfera » ES
Viewing all articles
Browse latest Browse all 137

Blending issue porting from OpenGLES 1.0 to 2.0 (iOS)

$
0
0

I’m porting a very simple piece of code from OpenGLES 1.0 to OpenGLES 2.0. In the original version, I have blending enabled with glEnable(GL_BLEND); glBlendEquation(GL_FUNC_ADD); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); I’m using the same code in my ES 2.0 implementation as I need to blend the newly rendered quads with what was in the render buffer (I’m retaining [...]

The post Blending issue porting from OpenGLES 1.0 to 2.0 (iOS) appeared first on BlogoSfera.


Viewing all articles
Browse latest Browse all 137

Latest Images

Trending Articles





Latest Images